I agree with this…
But this argument constantly irked me. Unturned 3 is a game. The content was/is not 100% a replica of real-life, and was never explicitly pushed as a standard for the game to follow. Ranger and Military are not exclusively 7.62mm and 5.56mm, Ranger and Military were general ways to divide up the rarity of ammunition. Creative liberties have been taking in Unturned 3 in many ways, visually notable (and more explicitly stated) with the Ekho, so I am unsure why that of all things broke people inside.
I had no problem personally with them taking ranger magazines, and I am unsure of why that was the big complaint of people when they were, also at the same time (and still) the best assault rifles to use. Russia was a good time to add weapons people had been asking for a long time for, and being broad in the choices rather than exclusively Russian-military weapons potentially allowed for some more (albeit stereotypical) unique concepts. It also allowed for more reusable weapons, rather than guns that would only be found on one map (or via carepackage).
Russia’s weapon rebalancing: definitely questionable. Germany’s introduction of dual-calibers: nifty for modders, but a bad decision to have caved without rebalancing the guns’ stats first. For Unturned 3 I think it’d be fine if they kept their dual-caliber nature as long as all the weapons were reworked/rebalanced.
If this was 4 though, I’d totally understand the issue (assuming there wasn’t a way to modify the guns to take a different caliber in-game). It doesn’t have a place in 4 because it has been explicitly stated several times that the game will be taking a more realistic approach, especially regarding calibers.
Definitely the weapon rebalancing from Arms Shipment + Russia though. Thrown many people for a loop!