Nice work!
Some tips I didn’t mention in the props page yet:
- Roof details like vents and the window frames are separate props, and will be automatically placed (not yet though).
- Following a color scheme for the different surfaces will allow randomly swapping out material layers to improve variety.
Here’s the featured house pic in blender:
Right now I’m also considering bringing the current eavestroughs to LOD1, and giving them some depth on LOD0.