Zombie Kidnapping

I think a cool feature would be if you could handcuff and blindfold zombies and force them into a vehicle, you could take them to a base and tie them to something for defense, this would also stop other zombies from spawning (like the walking dead). I also think you should be able to blindfold other players.

I get that you could do this for players, but the whole ‘kidnap a zombie’ part is honestly unneccesary.

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Yeah, I mean, let’s just try to keep a flesh-hungry inhuman infectious monster from hell as our pet, WCGW

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actually it would be a more realistic way of keeping away zombies, without safezone radiators. But maybe it would be better if you could blindfold and handcuff them, but you would have to carry them the whole way.

That’s still pretty ridiculous though, considering

A) zombies are probably stronger than you, and how the hell do you handcuff one without injury

B) there would be tons of zombies in hordes and populated areas, so there’s absolutely no way you can viably restrain all of them, especially since it would be presumably easier to just kill them

There’s too much to think about
Save yourself from the headache, just nod and leave xD

No, no, no, no, and yeah, that’d be cool

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what the fuckle

why though

that doesn’t make any sense and its not needed

A) I’m pretty sure a human is stronger than a rotting corpse, and the same way you would handcuff a player without injury
B) It’s not so much of a way to restrain them so you can loot as it is a way to add extra base defense and to stop other zombies from spawning.

You can only handcuff players if they let you. I doubt that zombies would oblige.
The zombies aren’t rotting corpses, if they were, they wouldn’t be able to do anything. There is a whole backstory to the zombies, that is unrelated to reanimation of the dead. The game doesn’t specify the exact changes zombies have undergone, but for balancing reasons, and to explain society’s collapse, it can be assumed they are in some ways superior to humans.
(Sorry, that was a little excessive, I was doing something else while I typed this, so I didn’t notice how long it was getting.)

True but my point was that it wouldn’t be easy and I agree with what you said but we don’t know for sure, maybe they were all turned at once and only a few people were immune.

Well, you’d think that society fell because zombies are presumably really, really strong? Zombies aren’t just rotting corpses, they’re biological killing machines that have probably killed countless humans. Even the comparatively weak zombies of 3.0 are too strong to be handcuffed - they can easily overpower humans one on one, at least lorewise.

That and a player is drastically different than a zombie, when you cuff a player it’s because they are complying, which has absolutely nothing to do with a zombie, because they don’t comply for obvious reasons.

Not even sure how this is viable for defense, since killing a zombie, especially one that’s tied to something or trapped near a base, is as easy as just shooting or meleeing them - except they can’t reach you which makes it even easier.

Overall this is just a bad idea in my opinion.

That’s okay, I can see I can’t change your mind so i won’t try

It’s not a matter of you trying to change my mind, it’s a matter of me criticizing your idea.

As with everyone else around here, I’m known to provide evaluations of viability or practicality on most suggestions. You don’t have to agree with it, but it’s here for anyone else to see.

Okay then, but if you ever decide you do want people to agree with your idea, there are a couple of points you might consider addressing.

Could you elaborate on how it would be difficult, but still possible?

Could you elaborate on how zombies would defend player bases?

When I made this idea it wasn’t really fleshed out, I just decided hey this might be cool and so I put it here for people to interpret and respond to. I will think about it more though and reply to this when I figure it out.

That’s why I said I won’t try. I was trying to change your mind to make you think it was a good idea and would work out but I know that that isn’t likely, at least not how I suggested it, I will be working on a more detailed explanation regarding the issues.

Actually, zombies probably are decomposing, supported by the fact that they only have 50 health and the fastest they go is just a bit faster than the player unless the run on all 4 legs (likely a mutation) or managed to grow extra muscle mass. Yes megas wouldnt be able to be kidnapped, but if you snuck up behind normal zombies, its possible.
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Edit just noticed your other comments.

Lol, did you read the rules? We are supposed to provide ways to improve the idea, not openly oppose it.

Similar to twd, how zombies will ignore a survivor if a single zombie wont attack him/her but they are in its line of sight/their smell disguises them.