Assuming 4.0 will be extremely module-based and more like Garry’s Mod with multiple gamemodes to choose from, we wish to code a TTT game-mode.
If 4.0’s code is well documented and easy, I may have a friend that could help code it. I’m not sure what 4.0 is coded in, and none of my friends are very good at all in code, but uh… I guess we could try!
If you’re good, and would like to help, that would be great.
Now all we really need is people who are willing to make the maps!
We want to copy many classic, amazing maps from the COD Franchise, redone in a low-poly Unturned style!
I’ve starred the most classic and memorable maps as higher priority than the others.
I’ve been interested in attempting to make a massive mod for Unturned II sometime after it comes out so I may be available to help you out if this becomes a reality. Might consider making a few posts with some of my personal ideas for modding projects since you’ve posted this one. Also, I have all four of those COD games you mentioned plus some others like the first and second Modern Warfare games, Advanced Warfare, and Ghosts.
If you happen to help, then thank Jesus. I was sorta worrying that someone would want to help - but then had never played these COD maps and would have little reference lol.
A Discord will probably be made later on. Recently my Discord account was banned, and it’s taking a little bit of time to get everything re-done.
We could talk about anything to-do with it here if you want. Its just a general idea. I again, have the power to host the servers, but not the smarts of a dev nor the creativity and preciseness of a map developer.
EDIT: Actually, I have a friend who knows C++, but… doesn’t know anything about Unreal. I’m assuming he would need to understand both to make a successful module.
I never played MW1, and I only played MW2 campaign on a friends computer. So I’m not too sure if theres any classic maps that would ALSO be good for a TTT scenario. The only one I know of is the long range, open field map used for sniping - not a very TTT friendly scenario.
Brivdon has some map experience with 3.0 and if I’m right he’s been planning to use Unreal for a project of his. Like me, he doesn’t have a ton of content on the workshop though. I know that he has access to World at War and Black Ops III for COD games and maybe a few of the more recent ones too. By the time Unturned II comes out both of us should have a few more decent examples of our work to show what kind of skill we have.