crawls
suffocates
Because theres always a bigger fish. If you dont spend time upgrading these skills, someone will and HAS already wasted the time to grind for them so that they can out-compete you in every way.
That will just push people away from skills entirely. ‘Training’ systems will ALWAYS breed the fastest possible ways to level up, even if they’re tedious, wasteful, and unfun
A lot of Survival games have this feature, and Nelson has not disclosed how skill loss will occur. We can only assume that 4.0 will have all the same features as 3.0 until he specifically says otherwise.
It costs around 2,500 EXP to level up every single skill. Thats a whole lot of zombies, which I’d say on average give you 5 EXP. You’d have to kill 500 of them without dying once.
Thats a lot of grinding I hear
Thats a lot of grinding I hear
Thats a lot of grinding I hear
At this rate, assuming Unturned 4.0 will have the same exact skills, it would take 44-66 hours to max out all 22 skills on a single server. Include skill loss on death and thats something I wouldn’t waste my time on ever in forever - but I’m sure elitists would.
We can only assume that 4.0 will have all the same features as 3.0 until he specifically says otherwise. We assumed it will have guns, vehicles, clouds, terrain, survival, zombies, hunger, thrist, and so on.
In 7D2D
in 7D2D, which I am basing most of my ideas on
in 7D2D, which I am basing most of my ideas on
in 7D2D, which I am basing most of my ideas on