The title is simple enough.
There are countless situations where the current salvage speed is god awfully slow.
Got raided and want to salvage the remains for the next base? Too bad it takes forever.
Dumb friend put things all over the wrong place? Too bad it takes forever.
I’m not sure why this wasn’t already a thing. I’m sure it can be a generic 3-step level system like, the first upgrade is 100% (2x) speed, next (3x) 200%, then 300% (4x) speed.
I can’t imagine any serious or practical situation where salvaging things too fast would be an exploit or extreme crazy OP advantage.
Its just a quality of life feature that you have to spend your EXP on, similar to spending XP on QOL things like toughness (flinch/grayscale), outdoors (mine/chop dmg), fishing (reaction time), mechanic (repair speed), and technically survival (higher food/water endurance).
It currently takes 8 seconds to salvage. So 2x would be 4 seconds, 3x would be 2 seconds, and 4x would be one second. If that seems too OP, it can always be a smaller percentage, but I would definitely prefer to salvage things in one second lol.