Arizona map

I dont think any reasonable person would think hed do this anyways.

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I believe that you are- like others indicate, just seeking attention through a non-sensical post that doesn’t even have the genuine stupidity some other’s do that give them that honest flare (Believe me, I know myself).

Even with that- it wouldn’t make sense since Nelson seems to be going with the theme of:

Country or Capital’s.

I mean- Germany, Washington, PEI, Russia,
Then in Nelson’s featured Curated: Belgium, Hawaii (Hawaii was not a part of a country at one point, being totally an independent region that was however, marred by territorial infighting between many tribes) Greece, Rio De Janeiro (ex Capital of Brazil).

The list goes on and on but it seems that Nelson’s main goal is to capture countries.

As there’s already 100’s of countries- hundred’s of map ideas. (not even including the stranger parts of Earth like Easter Island)! All with different cultures.

Capturing each state and each city of each country would be hell.

But you see Nelson likely realizing that and instead just doing 1 capital city or 1 country.

Good thinking in my opinion. (I’ll relearn formatting on this Forum One Year Molton!)

PSST-

BOO! A NECRO!

Paladin- if that’s correct.
I’ve never wanted anything in my life xD

Also Pesky.

Paladin is right about the load things. Unturned is a poorly Optimized game and I believe Nelson is just aiming to hit that ā€˜niche’ audience of Fortnite kids that waste thousands from their parent’s on hip skin’s and microtransaction’s (people who can handle this).

That’s another way to say that I think Nelson gave up mostly on spending days optimizing each thing to a good tune.

These maps do not represent the capitals of the US or Canada, so I don’t really get that point.

Nelson doesn’t make the cosmetics for Curated maps, that’s up to the map’s creators, and he has a final say in what is allowed in the game and what isn’t as a cosmetic.

I hear people throw around the word ā€œOptimizationā€ a lot. For what it’s worth, Unturned isn’t terribly optimized, it just isn’t optimized that well. Blame spaghetti code. If Nelson wanted to go through the game and ā€œoptimizeā€, it would require him to basically rebuild the game from the ground up, and is one of the main reasons as to why he’s working on Unturned II now.

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