I really don’t understand the point behind this; the reason players would capture parts of the map is to have a place that is easily defendable and/or offer unique advantages. (Farms have better soil, Powerplants provide electricty, Military outposts are easily defendable, etc)
I’ve already made a post about this, but capturing places on the map should not be an easy fear, killing an NPC or standing in a capture circle will not do and is too easily exploitable. Instead players should have to complete a Horde beacon at the location to remove spawns from that location.
Yarr Summarized it pretty well
While a cool idea, programming that would be complete nightmare, it would just be better to stick with Sentries and other defenses anyways.