Mainly posting to keep my reg but what crafting recipes you want in 4.0, like a makeshift gun or body armour. Comment any ideas
A Body Pillow.
I’d like to see slamfire pipeguns and muzzleloaders as makeshift weapons. The muzzleloaders being the normal type with only one single piece barrel with one touchhole (superposed load muskets, volleyguns, pepperboxes, swivel breech muskets, and multi barreled muskets, screw/turn-off barrel pistols, and kammerladers are cool and all, but IMO they should be kept to the maps where they or their specialized components spawn, not be craftable from basic resources available on every map) and I specify slamfire pipegun, because I don’t want them to be confused with the fictional magazine fed semiautomatic very unpipelike “pipeguns” that Fallout has made more famous in many circles than actual pipeguns such as those used by Filipino insurgents in the Second World War. The pipegun could probably have different barrels with different chambers as attachments, but I’d prefer if the Eaglefire didn’t have barrels as attachments, (except maybe in the case of takedown rifle or quick change barrel LMGs, which have more limited selection of barrels and hamguards) because I don’t feel it should be quite so fast to change to and from unfired DMR or long range target shooting type barrels, heavy LMG type barrels, integrally suppressed .300 BLK barrels, handy thin carbine barrels, and/or barrels cut to mount a grenade launcher. Instead of attachments I’d like to see those sorts of differences to the Eaglefire as item variations, with crafting, or something akin to crafting used to swap out components, or even to assemble components into new weapons.
I am however against having all of the components themselves be craftable from entirely unspecialized resources available on every map. If you want to have craftable machine guns on your map, you should include machine gun components or special tooling for making machine gun components in the spawn tables. If you don’t want certain weapons on your map, you shouldn’t have to get rid of every source of scrap metal just to keep people from making them.
In line with my past suggestions:
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Substantially expanded culinary options with much more variety and effects on metabolism, stats, etc.
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Vastly more survival-oriented items such as primitive bow drills for igniting fires.
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A makeshift weather station that could measure various things like temperature, wind speed, and humidity. Particularly useful for crop growers and aircraft users.
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I’ve had some concepts of a primitive weaponry pack mod for UII with dozens of different weapons (almost 100, actually, plus their variants), varying from prehistory to the renaissance, all craftable, unique, and using some sort of progression system. Wouldn’t be fitting for vanilla, but worth a mention as modded content.
- A craftable submachine gun.
- A Rust or Metro-style craftable double-barreled shotgun.
- A gasifier to convert organic materials into hydrocarbons.
- A condenser to cool said hydrocarbons into liquid fuel.
- A double rifle with two barrels and two bolt action mechanisms.
- Makeshift binoculars.
- Makeshift monocular or telescope.
- A croissant.
- Vodka. Failing that, any type of distilled alcoholic beverage.
- Cyanide refined from apples.
- Nitrocellulose, or any kind of smokeless propellant.
- Black powder.
- Handloaded ammunition.
- Makeshift tactical light.
- Oil filter suppressor.
- Ghillie suit made using bedsheets and dye.
- Reused gasmask filters with activated carbon.
- Hobo stove.
- Makeshift cooking implements, i.e. a frying pan.
- Some kind of makeshift sleeping bag utilizing scrap cloth and either salvaged stuffing from pillows and couches or down from feathers.
- Candles made from animal fat.
- Oil lamp made using an orange sliced in half.
- A makeshift plate carrier.
- Soap, either made from vegetable oils or rendered animal fat.
- Distillery for purifying water and/or making alcohol.
- Naplam made using styrofoam (or soap) and gasoline.
- A makeshift flamethrower.
- A flame fougasse.
- Fruit preserves.
- Thermite.
- Pipe grenade.
- Molotov cocktail.
- Punji stakes (Vietnam flashbacks intensify).
- Makeshift shaped charge, made using a beverage bottle to shape the explosive.
- An improvised rifle grenade launcher.
- Improvised smoke grenade using newspaper and instant cold packs.
- A pull-tab friction igniter for incendiaries and explosives using matches.
- Reversing a motor for use as a mechanical generator.
- Potato battery.
- Makeshift battery using alternating disks of copper, zinc, and cardboard soaked in salt water.
- A blowgun.
- Repeating gravity-fed crossbow.
- Shotgun handloads filled with rock salt.
- Actual chairs.
- Knuckledusters.
- Sharpened toothbrush for use as a shank.
- Some kind of machete/sword made from a lawnmower blade.
- Makeshift magazines/grips/stocks for firearms.
- An extending stock that the charging handle can clip to so that the player can chamber a round by either pulling back and releasing the entire stock, or extending the stock, locking it in place, and releasing the bolt.
- Pemmican.
- Makeshift cloth or leather bandolier.
- Cloth ammunition holders that attatch to stocks.
- Ghillie or burlap wraps for rifles.
- Cloth hand and foot wraps as a makeshift substitute for gloves and shoes.
- A trench club.
- Green tea.
- Millwall brick (literally a club made from hardened newspaper).
- Meat stew (I don’t care what kind, as long as it’s not human).
- Fire bow, plow, or piston for starting fires.
- A bola.
- Water bath canning.
- Saw blade launcher.
- Explosive arrows/crossbow bolts.
- Tripwire mines/grenades.
- Ability to carve notches into wooded stocks.
- Customizeable maps and charts.
- Improvised backpack.
- Lead-lined backpack modification for radioactive items.
- Wicker roofing and baskets.
- Clay containers.
- Using glass shards and scrap metal to make fragmentation sleeves for explosives.
- Improvised musical instruments, i.e. a banjo.
- Blueberry pie.
- Burlap clothing.
- Improvised bows (including a bamboo one so I can call it the bamboo shoot).
- An atlatl.
That’s all i can think of right now.
The ability to pull bullets out of magazines and added them into an ammo box.
I’m pretty positive unloading magazines will be a basic functionality when firearms are done by release.
Rather than forcing them into a box though, you’d get the loose rounds which you can then place in the nested storage of an ammo container.
A Craftable flashlight.
craftable fursuits
Why make a fur suit, when you can play as an animal?
I know that feature hasn’t and probably won’t be implemented.
i’d love to use 2 sticks and 3 iron ingots to make a pickaxe or axe or something like that
haha ebola funny
This isn’t Minecraft lol
Semi auto (to a degree) gravity fed home made shotgun.
More customizable makeshift vehicles than the ones in Unturned 3.0.
Duct taping 2 pump actions together, modifying the action and trigger group, and creating a double barrel pump shotgun.
a makeshift muzzle with a pillow
i saw this on some movie about a guy who became a millionaire.
After every shot the gun falls apart and you need to reapply the duct tape.
We need craftable gas bombs too then.
What’s Minecraft?
Is this a joke or are you serious? XD
This is Minecraft