For a revamped PEI in 4.0, what whould you like to see in the map?

Simply, what whould you like to see? Have several areas upgraded (pirates cove, bunker, prison, exa)? have areas return? (mannequin island in 2.0, fallen safezone on the docks), or something totally new?

Shall the map terrain reflect real life PEI?

Shall there be hostile animals roaming?

There be snow? Exa.

Personally I’ll like to see the lab return, maybe revamped with a close quarters underground complex, or for there to be a prison ferry station to and fro, and overall more islands.

What are your hopes and dreams on this topic?

This map is returning, right?

of course there’s going to be snow, it’s in canada
but actually the first map for 4.x is pineridge, I don’t know if and when PEI will come for 4.x

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For all 4.X maps, I’d like things like overall larger maps, seasonal weather, longer engagement ranges, and map roaming zombies. For PEI specifically, I’d like locations from both 3.X and 2.X to return, and with the better agriculture of 4.X, I hope PEI has plenty of potatoes and blue raspberries, it doesn’t feel like PEI without them.

I think I’d like to see something else besides PEI.

If we do see PEI I hope it’s nothing like the current 3.0. No spawning next to military bases.

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I just want Scorpion 7 back…

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Scorpion 7 might not even exist in 4.x

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I sure hope it does, because I want to kick down the blast doors and kick ass in ground zero of the zombie apocalypse.

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Here’s my opinion on PEI being in 4.x. In my opinion, it’d be way better if it was a workshop created map. I think this would be better just because it would allow Nelson to work on other new ideas. Rather than him re-working a map that he updated so many times. Instead, the community should take the step to re-make the Unturned original map. It would be way more exciting to see it workshop created later down the line of 4.x than seeing it as an official 4.x map.

In 3.x PEI is the centre of attention. So we wouldn’t really want PEI to take that spot again in 4.x.

I do think it would be a nice touch if we got some notes scattered around Pineridge (the same way we’d find them in 3.x) which mention PEI in some way.

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You know what I’d kinda like?
not having a new PEi

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You sir are hereby banned from Unturned.

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I would like to see Saint Peter’s Island, O’Leary Military Base, Burywood, etc. etc. You get what I’m saying, I want it to be more like it was in the days of 2.0.
I found it personally better back then.

How about instead of PEI we get another location after pineridge?

Doesn’t even need to be Canada. It could be even Guatemala or something…

To clarify: seasons are not implemented yet. I’m not sure what seasons has to do with the post’s question though. :confused: It’s not really PEI-specific.

Seasons are not done yet. Nelson tested snow on surfaces very briefly for future mechanics.

You literally said this yourself too.

Seasons have not been a priority. Snow and rain on surfaces was a test.

No reason to assume it has been implemented. It’s never been on the github

Alright Nelson, turns out the community hates the github. You should take it down, the Trello and Devlog too for good measure. /s

Saint Pete’s island?
.
Shameless self promotion
.
Also, I would like to see a return to pei, but more survival based, and a darker feel to it. Sorta like the pei V3 map on the workshop.

We dont need another P.E.I.

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I want holmans to have NPCs
And the ship crash to have a few tents with zombies beside it and maybe a boss or smthin

What if neither of those locations even existed in a revamped PEI?

The point of a revamped PEI is to not copy-paste it with just some more stuff on top of it. I doubt people would even want the same heightmap used again, so we can stop with the croissant geography too.