No idea, guys?
No, this is a MonoScript
Gonna sub to this, very interested in old vers of the game, too
I’m sorry for kinda necropost, but anyways
I’ve managed to launch a beta 160 in an empty menu
I’ve done it easy, by changing dlls, and I located the one I’ll need to disassemble and modify
Here’s a screenshot:
guys i found nelson (not clickbait) (help)
More exactly: if I change Assembly-CSharp.dll. Also I found out that if I changed the Assembly-UnityScript-firstpass.dll on the 206, login menu UI just won’t appear.
Assembly-CSharp.dll. Also I found out that if I changed the Assembly-UnityScript-firstpass.dll on the 206, login menu UI just won’t appear. (not clickbait) (help)
Unturned 2 confirmd gaizzz
It seems to be this register routine in Assembly-CSharp.dll, but my editor doesn’t like the identifiers
Seems like it expects to receive text1 as -1 and text2 as not 666
The same routine for the Steam release does similar thinngs, but gets info from the Steam account.
Direct import of the function results in the bunch of errors
Ok, this is now a blog
Ladies and Gentlemen, we got him!
Finally beta 206 loaded in the main menu!
This version is perfectly playable.
Will start “cracking” 160 version shortly.
Edit: Here is the link
This version doesn’t save anything, progress void at logout/server shutdown.
And another one gone, and another one gone…
It was “Awaiting game state…” because of some nasty loading screen parameters.
Known bugs are the same
@Yarrrr, made your treasure playable
If anyone finds another old beta, which is not version 160 or 206, I’d like to crack them, too.