Any thoughts? What improvements and adjustments would you like to see? Personally I’m starting to like Revision #4 which has shoulders, slight muscles similar to #3 and significantly thinner limbs which was a big complaint of the Unturned 3 mesh. I experimented with simple feet and hands as well but didn’t like them and don’t want to go that direction. The more feminine model has a smaller waist and limbs.
I feel like a lot of Minecraft comparisons come from the characters proportions and if you want to ditch that tagline I’d recommend maybe going with a Ravenfield styled model or something without a square head.
i actually like the new character models.
maybe make them optional for character customization and make zombies use them too for random body models as well.
if u read this, tnx
I’m going to go out on a limb here and say for rev 1 Nelson was trying to make it look very different from the original models and ended up with that beauty monstrosity.
The #3 looks better, but in my opinion #2 with a bit less muscle (adjustable?) would fit much better. A more feminine model could definetly be used if Unturned will support gender selection. Making the current character model shorter than the 3.0 is a definete plus. The current 3.0 model looks like a 2 meter tall block-monster that figured out how to make grilled cheese sandwiches, and going away from that style would be a great improvement to Unturned.
Rev 3 & 4 look a lot better than the current model. Could 4.0 get meshed clothing for both Masculine and Feminine models so that there’s no need for double the amount of clothing models? Could also put some minor effects to the clothing like Tarkov has.