Ligthing in survival situations is of paramount importance.Not only for surviving the night,but also for exploring various locations where sunlight is not there to help you (Large abandoned buildings,bunkers etc.) and for keeping your encampment well lit up.
In this post,I am going to suggest all of the lighting sources that I would personally like to see in Unturned II.
(Big post incoming btw)
So,let’s begin:
Handheld and portable
Flashlight
Source:https://www.rei.com/product/124309/fenix-pd35-tac-flashlight
- Portable and reliable.
- Can be used underwater
- Requires batteries
- Has 2 light intensity modes: low,which doesn’t attract the Turned,and high,which does
- Comes with 2 range and wideness settings-> 1:less range but wider light field 2:more range but narrower light field
- 2 modes,standard and strobe.
Crank flashlight
Source:https://www.homedepot.com/p/Eton-LED-American-Red-Cross-Clip-Ray-ARCCR100R-SNG/204249021
- Does not require batteries but it needs cranking to charge,which makes noise,attracting any nearby Turned.
- Crank charge lasts for,well,not forever but quite a while (5 mins. irl)
- If it you turn it off while charged and being used,it needs cranking to use it again.
- Cannot be used underwater
- Does not attract the Turned
- Emits less light than the normal flashlight
Electric camp lantern
Source:https://www.insidehook.com/nation/10-best-electric-camp-lanterns-guide
- Solar chargeable,just place it out in a sunny day to charge
- Lasts for quite long (Half an ingame night e.g.)
- Can be handheld
- Cannot be used undewater
- Attracts nearby Turned hordes (If they are a thing) if used unwisely in the wild.
Oil lantern
Source:https://www.amazon.com/Dietz-Original-76-Burning-Lantern/dp/B008UW3O8A
- Requires oil to work (Obviously)
- Lasts about 1/3 of the time the electric one does
- Can be handheld
- Cannot be used undewater
- Emits less light than it’s electric counterpart so it does not attract Turned hordes
- Oil canisters have a lot of fuel in them,so the lantern itself might not last as long,but it can be refilled many times.
Disposable
Road flares
Source:https://www.wikihow.com/Light-a-Road-Flare
- Can either be thrown or held (RMB/LMB e.g.)
- Attracts the Turned to its location
- Burns for about 3-4 minutes irl,enough to light your way or create a distraction
- Can ignite dry grass and oil leaks
- Causes a small amount of damage when thrown on a Turned or player
- Extinguishes if submerged
Chemlights
Source:http://www.laststandtactical.com/chem-light-single
- Can either be thrown or held too (RMB/LMB e.g.)
- Lasts longer than the flare (About 1 ingame night),emits less light,but does not attract the Turned to its position
- Can be used underwater
- Can be hung onto your belt,backpack or vest while lit.
Buildable/Placeable
Floodlight
Source:https://www.steelcitylighting.co.uk/products/2-x-30-watt-110-230-volt-led-portable-floodlight
- Provides a large amount of light over a 100 degree angle
- Range:30 meters
- Cannot be crafted,lootable only
- Direction Cannot be adjusted
- Requires power to work (Duh)
- Attracts Turned hordes over large disances if used unwisely
Spotlight
Source:https://www.amazon.co.uk/d/Floor-Lamps-Torchieres/Nautical-Sensation-Sealight-Floor-Lamp/B00RZ08GVS
- Provides a large amount of light over a 40 degree angle
- Range:70 meters
- Both craftable and lootable,with the crafted variant having slightly worse performance than the spawned one
- Adjustable direction
- Requires power to work (Also,duh)
- Attracts nearby Turned hordes
- Can be equipped with a motor or motion sensor to turn automatically and/or follow moving objects(If these kind of things exist in 4.0)
Roof lamp
Source:https://www.indiamart.com/proddetail/industrial-roof-hanging-lamp-industrial-lamps-vintage-lights-15512777462.html
- Provides a medium amount of light over a 90 degree angle
- Craftable only
- Requires power to work
- Does not attract the Turned
Map props
You can also use map props such as lamps in buildings,road lamps,sports court floodlights etc. by finding their power source and turning it on.
Source:http://ecoenerg.com.br/eficiencia-energetica/
Source:https://silverlakespark.com/welcome-to-silverlakes/soccerfield-at-night/
Just expect a lot of angry Turned coming to get you.
Miscellaneous
Headlamp
Source:https://www.amazon.co.uk/Standard-Headlamp-Flashlight-Headlight-Batteries/dp/B00UAH5CVU
- Provides a large amount of light over a wide area at decent ranges (90 degrees/20 metes)
- Requires batteries to work
- Cannot be used underwater
- Attracts the Turned
Taclight
Source:https://www.amazon.com/Streamlight-69250-Rail-Mounted-Tactical-Integrated/dp/B00BAHV2RC
- Comes with 2 range and wideness settings-> 1:less range but wider light field 2:more range but narrower light field
- Has 2 light intensity modes: low,which doesn’t attract the Turned,and high,which does
- Can only be attached to handguns
- Can be used underwater
Rifle flashlight mount
Source:https://www.bravocompanyusa.com/BCMGUNFIGHTER-1-Inch-Light-Mount-KeyMod-Version-p/bcm-lm1-m0-km.htm
This is not really a light source on its own,but is used to attach the flashlight on rifles,smg’s, etc.
Keep in mind that this is just my own opinion and you are free to dissagree or elaborate on it.
And yes I know that it is too early to suggest all of that and nothing is confirmed,I made this post to mostly gather opinions and/or ideas.