So recently (as in just now) I more or less did an experiment, which seems to have been successful.
Let me explain how I did it… its actually super simple.
All you have to do is first, create a folder on your desktop, afterwards, go to your unturned map files, and move all the maps you know you wont be playing there.
Doing this actually got unturned to load a LOT faster. As well as using less processing power to load. The only problem is that you will have access to less maps than you would otherwise.
Ill look into what else I can do to speed up load times, and let yall know.
Edit. If your having problems with unturned never closing, this helps as well.
Heck, it might even give you more fps in general ingame. I haven’t looked into it tho.
Alright. So this is my analysis of my personal game.
I overuse the bundle system for the maps i make, so they tend to take a long time to load. With every map, it took 8 minutes, 49 seconds, and .56th of a second.
So, if you’re having problems with unturned loading slowly, put the maps you wont be using for that session on the desktop. If you want to play arena, move all maps except the maps you want to play to the desktop…
Also, I have also noticed that unturned seems to load slightly faster when you have loaded it once. So, if you have the time, take the majority of maps out, load it, then close the game, read add more maps (though dont do all of them) and load again.
welll when you have fallout 4 with a bunch of mods, 2 separate gta Vs (one for modded gameplay, one for vanilla) clustertruck, Ravenfield, TF2, Terraria with a bunch of mods, Unturned, Unturned II, Brick Rigs, Human: Fall Flat, Left 4 Dead 2, Lock’s Quest, Undertale and deltarune, Minecraft, Blender, Magix Music Maker, Source Filmaker, Game Jolt Client (with several games) Streamlabs OBS, Epic Games Launcher, (I think I installed fortnite with it at some point), Unity, Uplay, Orgin, Razer Cortex, Plants Vs Zombies Garden Warfare 2, and plenty more… it starts slowing down.