Alright
cracks knuckles
Let’s get started shall we?
Wrong. Realism in games is different than balance and fun. It’s a game after all. We don’t want too much realism. And realism doesn’t mean fun at all. Because if you want realism, i can simply shoot someone’s hands and let them live, they won’t be able to do anything if that mechanic was implemented.
Not always. But it sure as hell is most of the time.
Tbh, no one likes recoil but it’s something we have to deal with so that guns won’t be laser weapons. I’d suggest that most of the recoil on light rifles would be vertical with 5% of random deviation. And heavy, hard-hitting rifles will have more of a horizontal kick to it alongside the vertical recoil.
That just wouldn’t be fun at all. Hence my claim “realism isn’t always fun” because say you’re minding your own business then someone with a colt snipes you from behind a tree and everything you’ve been working for for the past 2 weeks is gone. Again, not fun at all.
If you want it to be so realistic, why not shoot the heart and kill unarmored players with 1 hit? Or shoot anyone’s feet so everything becomes a fucking nightmare for the guy. Or shoot his hands and make him into CSGO spectator, unable to do anything except move. All these can be done with 1 shot each.
I kinda agree on this tho. Your gun should shoot as fast as you can click the mouse. However, on burst mode, the 3 bullets won’t fire completely if you don’t keep the trigger pressed. So tapping with burst mode won’t do any good.
I would agree on this, but not the “1 hit kill to the face with any gun” crap. The only things that should kill with one hit regardless are crossbows and snipers. The rest need at least 2 bullets on unarmored players.
I do agree on this. Pistols are smaller and more compact therefore easier to handle and draw, which i would say takes around 1 second. But drawing a Maplestrike would take around 2~3 seconds
That is all I have to say