I do have some constructive criticism for a particular part.
Some of the urban/city areas do look a little… generic…
I’ll give some examples
3:54 looks more or less like any plain Unturned map with the only difference in building style.
Perhaps trying different types of fences, more street lights of a different design etc. Maybe it’s too late for this, but even the layout of the houses could be more uniform if that makes sense. (though it’s hard to fully say with only having this perspective to work with)
3:02 I assume this is some sort of construction site, the inner parts look good, everything looks busy and I really like the tracks that go under the road, but there is something, I can’t put my finger on it, I feel like the area lacks height, it’s difficult to say that though, maybe that’s intentional. It’s quite a nitpick, and not really anything you can do about it, but I’ve just gradually learnt to dislike unturned’s roads more and more, not sure how possible it is to change or add a new type, perhaps a darker coloured footpath etc.
5:39 this part is saved by the use of trees and the tunnel that appears to exit the town, but if you remove those two things, it would look like any old unturned city.
And that’s the thing with cities, they are very hard to make them truly unique since the options are limited, I don’t know if you’re making custom objects, but if you are, I’d definitely cease this opportunity to make a unique city.
I think one of the best things you can do for a city is to try again, different fences, street lights, traffic lights, and other road signs, the whole unturned style of just having houses dotted around is something that all maps do, and it’s old in my opinion.
Connected houses are something that could really spice up a city if used correctly.
Again, this really applies to most cities in Unturned maps, they always feel like large villages with tall buildings rather than a productive, busy city, everything feels like… Too spaced out, and not enough complexity, and I’d really like to see this map go against the grain of common cities in unturned, obviously don’t go out of the style you’re aiming for though, it’s just criticism and suggestions.
On top of that, I’d personally love to see more easter eggs in maps, maybe just to fill in a couple bland areas in the wilderness.
That’s my feedback, hope it’s good, sorry if I got a bit rambley at times lol