My suggestions for Unturned II

Oh, boy, this’ll take a while.


I’m pretty sure that binoculars and scopes will be able to do this.

No. Definitely not. Adding a customizable logo for each group will just result in a bunch of people making ones that have obscene images on them. You’ll be surprised at what a dirty mind can come up with.

Weight is definitely going to be a part of inventory in II and its non-negotiable. Nelson has already stated that he wants to implement a weight system, and the community as a whole also wants an inventory system similar to Escape From Tarkov, so sorry, its not going to happen.

I think a system more like the one mentioned here will work:

Essentially bases won’t decay, but rather roving hordes of Turned will go around and make nests in these bases, causing an infestation that will need to be wiped out by players who don’t want their own bases to be attacked as often.

Server settings are already in Unturned 3 and are probably going to make it into Unturned II.

Horde beacons are not going to make it into Unturned II.

If Nelson does that, people will start leaving the game in droves because their performance suffers. As a compromise, maybe players should only be able to reduce grass to a certain level that will still not give them an advantage.

Oh no…what have you done? You’ve just opened up a can of worms that was supposed to be buried…nevermind. You’ll see what people think about robbing players.

Reasonably sure that skybases will not make it into Unturned II. It will have a stability system that prevents floating platforms.

Yes.

Agreed.

There should just be more spawnpoints then.

I’m pretty sure this was because your water settings were on low.

The P90 has an effective range of 200 meters and a maximum range of 1800 meters.

Yes, there should be sleepers like in Rust.

Freelook is confirmed, I think.

For Honor much?

This is going to be horrible and will disrupt servers completely. This should not be a thing.

Sure, but there probably won’t be official maps.

Realism for the sake of realism is bad. Then again, adding a bit of difficulty to sniper might be a good thing.

People will be complaining about how they cannot jump into their base while they are being shot at because of this.

Yes.

Probably going to be an individual server thing.

I don’t see a problem with that.

Another can of worms. I’m all for them though.

Yes.

Yes.

Not exactly. Remote detonators do exist.

Discussed. Pretty sure they’re making it into the game.

That creates a lot of serverside problems. But I do want this. However, people could play earrape and that also creates a host of problems.

Not realistic. A cast-iron pan like the one in PUBG realistically cannot even block a 9mm Parabellum.

Sure, why not.

Only if its safety glass.

You should not be able to chop down a tree with a knife. But yeah, sure.

Its called an automatic.

Pretty sure parkour is going to be a thing. (And you know, I covered this in my Basic and Advanced Movement Suggestions already)

Sure, I guess?

I doubt money will be worth anything. Barter is more of a better system, for example a trader wants some cloth in exchange for a headlamp.

Confirmed in the Trello.

Yes.

Fishing rods should NOT be the main way of fishing. Instead, nets and other implements are far better and require far less time and skill.

I don’t know about sharks.

Again, serverside settings are probably going to be a thing.

Again, commands are probably going to be a thing.

Again, commands are probably going to be a thing.

What is this, 7 Days to Die? No, zombies should be random, especially with all the types of Turned that we’ve came up with.

Yes.

Some Turned should not be able to swim.

Maps are going to be a thing. So is temperature.

Workshop.

GET OUT OF MY ROOM I’M PLAYING MINECRAFT

Yes.

Sure…I guess?

Loot spawns should all be randomized, of course with high-tier loot spawning at high-risk areas.

Yes.

A fragmentation grenade exploding within two meters of you will instantly kill you.

Suggested, not sure how it will be implemented.

A spear thrown into your skull should do some damage, I believe.

Yes.

Yes.

Not sure how this would work. You cry about all this stuff being “OP”, then you suggest a taser that could instantly knock out someone?

Ammunition types are confirmed.

Sure, I guess.

Suggested, popular opinion is mixed.

Yes.

Yes.

That’s a little bit TOO realistic, don’t you think?

Sure.

No. Adding fire modes should only be possible with a technician that has access to the right tools.

GET OUT OF MY ROOM I’M PLAYING MINECRAFT

Sure.

Ammunition types confirmed.

Small submersibles, yes.

Isn’t that just a motorcycle?

Yes.

Oh. One of those. Sure.

Wouldn’t it run over your crops instead?

Yes.

Yes.

Yes.

4 Likes