“On my server we usually build or have huge battles, on public servers I’m friendly and help everyone I meet - rarely get KoS’d so I think that might be exaggerated. Favourite gun is the eaglefire, favourite cosmetic is my real hoodie/shirt combo which I added a few weeks ago.” Source: /r/unturned AMA
Nelson’s 21 years old, date of birth being July 27, 1997.
I’m obviously not nelly, but heres a few guesses and answers
I wonder why you’d ask
He’s got a girl. Earlier steam announcements or interviews proved this. Though it’s old.
“Everything is still pretty normal for me,” Nelson tells me over coffee. He says the success of Unturned hasn’t really bled into his life in any dramatic way. He drives a Honda, has a girlfriend, and lives at home with his dad. Most times, his success is felt indirectly. “My girlfriend’s mom is a teacher and she tells her students that she knows the creator of Unturned and her students get excited,” he laughs. “I love hearing those kinds of stories.”
Only smart dev customization kind of people would use a samsung >:)
Judging by his hours in the normal game, most probably.
I think he said that before in an interview and it was one of those generic really popular games that everyone plays, maybe apart of a franchise.
But for Nelson, his unending thirst to continue developing Unturned isn’t motivated by much more than a desire to bring to life whatever he thinks is cool. “One of the nice things about Unturned is I can find it a whole bunch of different things from other games I like,” he tells me. “There is kind of the core of survival games, but then I can bring in things from other games. Like, I played World of Warcraft for a number of months so I brought in NPCs to Unturned.”
3.0 has been a no. And porting to console would mean immense work on transitioning it all over on top of making it optimized for whatever specs that console uses.
Probably PEI, since it’s a fan favorite and been in the series twice.