Random corpses

I would like to see this in unturned II and i think the loot should depend mostly on the location , if you find the corpse in a military base he could maybe even have a damaged pistol with a few rounds or a half empty mag

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This would actually be really cool, it adds ā€œrealismā€ to the zombie theme.

mini dayz Intensifies

Anywho, this would be fun. Would make the character stay on their toes at a times.

Side note: make the corpses just spawn randomly and next to all over the place (well, in towns and near places where people would have been a lot, such as roads), but make the ones with loot rather rare. The reasoning is that you could get used to the corpses as you walk by them, and not notice if there was one moreā€¦ Waiting to jump up at youā€¦

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Mini dayz is shit, you have to eat every 30 seconds and the zombies run at your speed, when one sees you they all attack at once.
Donā€™t say the dread game name.

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Oh hey I made a post like this!
Should I link it, perhaps?

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Is it this one? Zombie Feasts

Yeah it sounds similar. Could say my post is a reimagining of it. :wink:

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Actually they donā€™t all attack at once, zombies will be alerted to your presence if they see another zombie chasing after you.

Also, itā€™s a pretty decent game. Donā€™t say a game sucks because you suck at it.

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Iā€™m a bit late, but I think that random corpses would be a great idea.

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Good suggestion, pondfisher would have exceptions though if I remember.

Zombies running as fast as you, being super tough (for zombies) and you need to eat every minute in a day.
ā€¦

Letā€™s make it like this: The map maker can set a random loot table for interactable objects, like chests, or a completely new thing like random corpses. If the map maker would want to make a random corpse appear, they could model a corpse and set up a loot table for it.

This makes no sense, donā€™t mention it lol

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Kinda what a hardcore survival game is.

Kinda like how unturned is going to be.

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If I had to eat every 2 mins in a game regardless of how little or much I did I would put the game down, like food isnā€™t common, itā€™s rare. That and you canā€™t outrun the zombies without crossing the entire map. If that is unturned 2. Well I would burn it downā€¦
I really hope I donā€™t have to run one kilometre each time a zombie sees me.

Eh, I never really had a problem with the food. Iā€™m pretty sure youā€™re exaggerating.

Though, I suggest you try playing on a easier difficulty than trying to play hard difficulty on the first try. If of course thatā€™s what is causing you to have so much trouble.

Idk, prehaps the mobile version is just crap, I havenā€™t played the actual game. I though they were the same.

Tbh the online version is a lot better. But I prefer mobile as you can play it offline

I think corpses of dead actual players shouldnā€™t despawn for a long time as they pose as a storage to hold their old loot. When theyā€™re dead, the corpseā€™s storage can be called ā€œxā€™s corpseā€ and replace x with their ingame name. Maybe even a type of decay showing their body fading out, becoming dirty, etc to signify how recently they died.

So maybe, on top of of that, randomly generated corpses that donā€™t have names but have random loot (obviously nothing OP), like an outfit and melee weapon and supplies and a pistol every once in awhile.

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Yeah thatā€™s a great idea, it also means that we donā€™t see loads of items scattered all over the ground causing frame issues for lower-end PCs when I a large battle.

Yeah, also makes it easier to loot a person you kill without having to sift through their items.

Oh I see, Iā€™ll have to try the good one.