I would like to see this in unturned II and i think the loot should depend mostly on the location , if you find the corpse in a military base he could maybe even have a damaged pistol with a few rounds or a half empty mag
This would actually be really cool, it adds ārealismā to the zombie theme.
mini dayz Intensifies
Anywho, this would be fun. Would make the character stay on their toes at a times.
Side note: make the corpses just spawn randomly and next to all over the place (well, in towns and near places where people would have been a lot, such as roads), but make the ones with loot rather rare. The reasoning is that you could get used to the corpses as you walk by them, and not notice if there was one moreā¦ Waiting to jump up at youā¦
Mini dayz is shit, you have to eat every 30 seconds and the zombies run at your speed, when one sees you they all attack at once.
Donāt say the dread game name.
Oh hey I made a post like this!
Should I link it, perhaps?
Is it this one? Zombie Feasts
Yeah it sounds similar. Could say my post is a reimagining of it.
Actually they donāt all attack at once, zombies will be alerted to your presence if they see another zombie chasing after you.
Also, itās a pretty decent game. Donāt say a game sucks because you suck at it.
Iām a bit late, but I think that random corpses would be a great idea.
Good suggestion, pondfisher would have exceptions though if I remember.
Zombies running as fast as you, being super tough (for zombies) and you need to eat every minute in a day.
ā¦
Letās make it like this: The map maker can set a random loot table for interactable objects, like chests, or a completely new thing like random corpses. If the map maker would want to make a random corpse appear, they could model a corpse and set up a loot table for it.
This makes no sense, donāt mention it lol
Kinda what a hardcore survival game is.
Kinda like how unturned is going to be.
If I had to eat every 2 mins in a game regardless of how little or much I did I would put the game down, like food isnāt common, itās rare. That and you canāt outrun the zombies without crossing the entire map. If that is unturned 2. Well I would burn it downā¦
I really hope I donāt have to run one kilometre each time a zombie sees me.
Eh, I never really had a problem with the food. Iām pretty sure youāre exaggerating.
Though, I suggest you try playing on a easier difficulty than trying to play hard difficulty on the first try. If of course thatās what is causing you to have so much trouble.
Idk, prehaps the mobile version is just crap, I havenāt played the actual game. I though they were the same.
Tbh the online version is a lot better. But I prefer mobile as you can play it offline
I think corpses of dead actual players shouldnāt despawn for a long time as they pose as a storage to hold their old loot. When theyāre dead, the corpseās storage can be called āxās corpseā and replace x with their ingame name. Maybe even a type of decay showing their body fading out, becoming dirty, etc to signify how recently they died.
So maybe, on top of of that, randomly generated corpses that donāt have names but have random loot (obviously nothing OP), like an outfit and melee weapon and supplies and a pistol every once in awhile.
Yeah thatās a great idea, it also means that we donāt see loads of items scattered all over the ground causing frame issues for lower-end PCs when I a large battle.
Yeah, also makes it easier to loot a person you kill without having to sift through their items.
Oh I see, Iāll have to try the good one.