You forgot the most important part
master of pretty much all
As I said, they are the hack of all trades, that is the reason they exist.
Range with a modern intermediate ammunition is meh, but that is a trade-off well worth it.
You forgot the most important part
master of pretty much all
As I said, they are the hack of all trades, that is the reason they exist.
Range with a modern intermediate ammunition is meh, but that is a trade-off well worth it.
Since itâs a 3.0 suggestion Iâm not entirely sure what to balance from it. The only thing I could think of is to somehow slow the weaponâs reload speed if Nelson could replicate it in the game. Just to correspond to the LMGâs slow reload speed
I think itâs the weapon itself that should be looked at.
They shouldnât be used in suppressive situations rather than a nykorev. They shouldnât be used as a 100 bullet marksman rifle. You get me? Itâs a small change that honestly wouldnât change so much.
Drums currently already have slower reloads but itâs really not noticeable.
I feel like all these other ideas could work, but removing them completely is just easier and then nelson doesnât have to deal with coding slower movement etc.
Mind re-editting this. Very confusing, what do you mean?
wait what ars being useless?lmao
lmao every weapon reloads extremely quickly on this game not counting lmgs and how ars are overpowered people tend to use it as snipers with no recoil
Are you not familiar with stat changers, or ever looked at game files?
Iâm well familiar with these? No need to be rude about it⌠I made the megapost on gun balance in 3.0. But this was just a smaller, alternate route to fixing things
Well, theyâre feasible to use them. Yet Nykorevs have twice as many bullets, but shoots slower.
never⌠noticed.
You have to consider this would add new mechanics for all magazines, and drums of all kinds. Not just this one small problem you seem to be having. This would be of great benefit to all gun mods, and other magazines within the game.
drums on this game are op because of how the game works etc.which makes them have alot of benefits but this is just my view
Also drums should have a higher chance of jamming besides slower reload.
Jamming isnât a feature in the game
could be good
the dragonfang are already viable, if not good in some situations. Iâm going to presume that you mean both military and ranger drums, because that doesnât make sense to only remove one. I think removing them is a terrible idea however mabye they could have some drawbacks, such as a slower ads, heavier etc (particularly in UII i guess).
I wish it was, it could solve many a problem
It actually is though, itâs just not enabled for any guns and is only for mods. Havenât seen any using it though.
Yea i remember there was a config that added this feature in a patch notes.
Removing drum mags would make literally no difference. Drum mags themselves are redundant in the fact that the time to kill with most weapons, especially the ARs that the drums are made for, is so ridiculously low. A maplestrike can drop any player regardless of armor with three headshots for example. Actually having to reload those standard 30 round mags during firefights is rare enough. Only in an extended sloppy pvp engagement would you even see the advantage of having a drum mag.
Removing them is not going to make ARs less op as the advantages they bring arenât actually too significant.
If you really want to bring ARs down a peg, target the vertical grip and military barrel. If anything, they have the most profound effects on preformance of ARs.
i agree with most of the post but the military barrel doesnât really have an affect on pvp in my opinion, ARâs are still extremely accurate and tbh the mili barrel is kinda redundant.
This is more or less the point. Yes youâll be able to kill them if you get the jump on the person, but the gun itself is much less forgiving if you miss those shots. You have to calculate whether youâll be able to kill him from 200m away before he can heal or shoot back etc.
In survival servers sure you rarely have drums, but in overall pvp, I go through military drums like you wouldnât imagine. IDK what you do.
But an overall interesting thing would be a Maplestrike Nerf. Making other, more balance assault rifles be able to come into play.
The issue is with you suggestion, more guns than the assault rifles use military barrels and vertical grips. This would Nerf every gun and not just the most overpowered ones, and BTW barrels are the worst barrel attachment in the game. Dunno why youâre using it.