Really impressive, great work! The computer desk with shelves at the side makes me feel nostalgic even though I don’t think I’ve seen one in real life.
Regarding concerns over a few messages:
Since the holidays were very busy Molt and I are going to take the week off through the 7th, but then some of our top priorities for the start of the year will be formalizing how to balance concerns like this, as well as for example announcing changes to the curated map program (I’m particularly excited for this one and I think the mapping community will like the direction we have in mind).
We recognize there’s an important distinction between some old messages from years ago and having grown and changed since then versus very recent “bad behavior”. As some (hopefully) relatively tame personal examples of this:
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There’s a grumpy post I wrote on the Roblox forum when I was frustrated about Deadzone, and I cringe to see it referenced as part of the history of Unturned - over the years I got to experience similar issues from the opposite point of view, and came to better sympathize with the developers at Roblox.
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Or, just yesterday, I was linked to this old community-made VK page, and I was disappointed in myself to see the way I had handled some Steam chats posted from 2016. I think the context was concern about tanks and attack helicopters bringing the game in an overly PvP-focused direction. For what it’s worth, I do agree the game has become more PvP-focused than originally intended, but I think that’s more to do with insufficient new PvE content and features after 4.0 first began. In the longer term I want more PvE focus and I think tanks and helicopters can make good rewards.
That was a bit of a tangent though.