Yeah. What I mean to say is I love games with potentially endless content. I love Tower Defense games because you can always try different maps, diffetent tactics and towers, different upgrades. I love Tycoon games because the game never stops, and “rebirths” or “resets” is always rewarding. I love Firefight and Spec Ops because we can cooperatively fight enemies and have fun.
Thats sorta why I like Unturned. You can do lots of stuff, but you also have the factor of survival/zombies, and other players. In a big environment, it creates the ability to form groups of survivors and have lots of fun. I wish we had more replayable and “endless content” for Unturned II.
which is one of the reasons I suggested this