When the map is released and is fully finished, here are some things you should know
(btw this is my Saint Pete’s Island map, there is a test version available. so yeah xd)
Loot is scarce but fuel is scarcer
Zombies are everywhere, most of the loot you will get is from them.
Barricaded houses usually hold the best loot, if their haven’t been broken into.
Working vehicles are also rare.
random objects around the map are from a scientific facility
some areas are hard to drive a vehicle through, and will also be full of zombies. I advise clearing them out before you drive through, or your vehicle is bound to be destroyed.
look out for survivors who can sell you rare materials.
Avoid cities, as I said theres a ton of zombies there, and not a ton of loot. But there is also a slight chance you could find survivors or really good loot. choose wisely, that choice could be your last…
Sorry, but…how exactly is this relevant? I mean you haven’t described what the map actually is, so I legit have no idea what map you’re referring to. I’m sure some other people here might be out of the loop as well; clarification is important.
currently im optimizing it. and no it isnt a bad map. I have spent around a year on it, so either try out the version its updated too, or dont go and say some random map is bad just because of some tips.
heres a post about the map.
and heres the map itself, hasnt been updated in a while but yeah.
so yeah, try the damn map out before you insult it just because of some tips that I have made. this isnt going to be an easy map alright? go and try make your own map before you insult one you have never even seen.
Compound objects are really poorly optimized - Ez made this same mistake on his Ural Mountains LN map by making lots of objects out of smaller objects, creating tons of stress on FPS.
Most high-quality maps tend to have custom models created for them to not only fix this, but add unique elements that distinguish it from other maps.
dont use bushes on building, also where is this mega city coming from? look, if you went and looked up my map with the search bar in the workshop, you obviously found the wrong one. look for the one made by AJ_Gaming
Havent used those towers at all
Only use scaled debris under normal debris, so it looks decent from far away, and up close.
how can you say that when you obviously played the wrong map/ didnt even play it at all.
what are you talking about…
well the alleyways arent that detailed yet, but the roads are…
all in all, I name this response, a big bag of shit
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tbh, I think your just angry for whatever reason, and your trying to undermine my map. Ima post some pictures as proof that you have no idea what your talking about.
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now that I know it was a mistake, I still cant delete this, it was so well put together almost xd
you probably wont notice, but the gas station shot, those arent real fuelers (or whatever their called xd) I made them using SCALING… its pretty useful.