Sure, systems could be interdependent. That doesn’t mean you shouldn’t be able to toggle them off. Look at Horde mode as an example. Sure, having full thrist/hunger gives more health, and is sorta inter-twined, but it is lacking in this game-mode.
Similarly, specific game-modes might only be able to function when we put aside certain mechanics and add new ones.
check it out man
Yes… as a reference to what we think would be good. Since it already has its own thread, which is well established, people should talk about it there since its already been greatly discussed.
Minecraft storage is a pain in the ass, and so is Unturned
I’ve played since 2013. Even with redstone contraptions and redstone item sorters its still horrendous compared to a simple storage mod. It takes materials to make the components and parts, so actually getting the storage you want takes time and effort, and pays off well.
I wish Unturned has more progression, which is the entire point of the better storage, and this post