I just got acces to the private beta today and while I really like how the game looks and feels , I am getting around 50 fps in the shooting range but 100+ in the sandbox . I have all graphics set to the highest possible .
My specs :
Ryzen 7 2700x
Gtx 1050 ti
16 gb ddr4
Edit : Changing the FOV from 60 to 120 doubles the FPS for some reason
yep, I have similar pc specs (gtx 1050 ti, core i5-7500 and 16 gb ddr4), at least Unturned II distributes pc resources much better than Unturned 3.0 does, for example in Unturned my gpu works at 20-30% only, when in Unturned II it works at 99% that means that my gpu will produce maximum performance.
that’s weird, you’d think it would do the opposite.
Edit: it’s doing the same for me to. This sounds like something @SDGNelson should investigate.
In any other game increasing your FOV decreases FPS because the camera range has to render more visuals and light elements, It seems really strange that it would be the opposite in Unturned II.
I have 12 more fps with FOV at the maximum, Unturned II is the first game to have a better performance increasing the field of view; theoretically, the performance should worsen considering that the pc would have more things to render at the same time, imagine when this problem is solved, I believe I can reach 50 to 60 fps