Unturned Summer MapJam 2023

Welcome to the 2023 Summer MapJam!



The year is 2015. You finally deciphered the weird blinking light on PEI and were met with something that looked like a code…

Starting today, you have three weeks to create a map based around something from Unturned that hits you with nostalgia.

“That makes no sense though! Making a map themed around “Nostalgia”? Are you delusional?”

It does make sense, and I am only slightly delusional. Elaborations will come later down the post.

You are allowed to have a team of up to three people who must be listed as Steam Contributors on the workshop page of your submission.

Anyone who decides to help you that isn’t listed as a contributor will not be rewarded anything if the project wins.

After the allotted time is over, maps will be judged AS IS. Make sure any major bugs are ironed out and that the map works in multiplayer!


Maps will be judged on…

  • A Unique Idea.

The brief this time around is around ‘nostalgia’. Think of anything pre-2017 that really appealed to you in Unturned (or its predecessors). Some examples could be, but are not limited to: An old-school arena map with specific weaponry to fight with, a map with the general look and feel of an era of Unturned you miss, or even something as simple as replicating canceled or workshop content.

It definitely wouldn’t hurt to describe what exactly is nostalgic to you within your map’s description or workshop page, too.

  • Variation of objects.

You cannot use modded objects not made by you or your team. Objects made by Nelson or other curated teams are allowed, but you must specify what curated map objects have been used by linking them as required items in your workshop page. You also cannot use objects you’ve made in the past.

Please create new assets that fit your new project.

  • Solid design.

How well designed your map is I.E does it contain excess compound*, is it easy to understand and play, is it visually pleasing, etc.

*Just for this one contest, I’ll allow -some- compound given the brief. Don’t overdo it!

  • Team Formation.

In an effort to make things fair for everyone, previous contest winners will not be able to team up to create MapJam projects. If you’ve won before, you can still compete, just not on the same team as other winners.

*Any maps judged to have broken any rules are subject to disqualification.


Who are the judges?

  • Dug

  • Animatic

  • Renaxon


What do I get for winning?


A Gold, Silver or Bronze trophy skin on any skinnable weapon you would like.

Trophy skins are unique bronze, silver, and gold skins available as a reward during certain events. In addition to their metallic texture, these special skins have a unique ragdoll modifier which causes anyone killed by them to turn into matching, metallic statues.

We only offer trophy skins for valid, skinnable melee weapons and ranged weapons. If the weapon doesn’t currently have any skins available for it, then it’s not skinnable and cannot be chosen. For example, the Maplestrike and the Camp Axe are both skinnable weapons, and would be valid options. Weapons like the Quadbarrel and Makeshift Bat – which don’t currently have any skins available — are not skinnable, and cannot be chosen. Other skinnable non-weapon items, such as the Detonator, Canned Beans, or the APC vehicle, cannot be chosen.

There’s a lot of options to choose from! If you want to see what a certain weapon looks like with a bronze, silver, or gold trophy skin – the official wiki has images of them! You can find the skins available for any item at the bottom of that item’s wiki page. For example, here’s a link to the Ace’s skins: Ace - SDG Wiki

There’s also a preview video of how some of the trophy skins look in-game, and the unique ragdoll effect for golden trophy skins, available here: Twitter Video showcasing trophy skins.


Q&A

The Nostalgia theme doesn’t make sense, am I only limited to Unturned theming?

It’s a fairly subjective theme for a reason. I want to see maps that stick to Unturned theming mainly that evoke a sense of nostalgia, like mentioned in the criteria above. You are obviously allowed to put in some more personal themes (for example I relate Yukon to some other games that I’d play around the time it came out.) But don’t make them the main theme or priority.

Only limited to Unturned, and even then only to a certain time period of pre-2017?

I can be lenient; the 2017 mark was only a suggestion since some people can even find Kuwait or Elver nostalgic. Generally though, I’m looking to some fairly old feeling Unturned maps to be made here.

Only three weeks? What’s up with that?

For an objectively simpler theme borrowing from “simpler times”, I genuinely don’t expect much detail, not that it isn’t welcome of course. This helps lower the barrier of entry, too.


Submit your maps here.
Submissions have been closed. The winners have been announced.
Cutoff date for all submissions is September 8th, 2023 12AM GMT.

15 Likes

Nostalgia based maps huh? I feel Buak’s somewhat 2.0 ish artstyle influenced the theme haha

Good luck to everyone participating in the contest!

1 Like

Why is the prize a weapon skin but not a cosmetic shirt or something

1 Like

I got a perfect idea for this…

3 Likes

Good luck to all of the participants. I hope you enjoy creating your maps, and I look forward to checking them out. Big thanks to Animatic for hosting another MapJam!

12 Likes

https://www.youtube.com/shorts/xe-8e0WdJDI literally this topic
old good new bad

2 Likes

2015? There wasn’t anything remotely cool in 2015! That was basically the start of the track!
What am I supposed to do? Remake deadzone? Remake PEI from 2.0?
There aren’t many things from that time era that were worth remembering and reminiscing about, the good stuff started way later down the line, the only good thing I recall are the nice and innocent people I’ve met and not seeing greenskins in every server.
Mapjam has fallen. Billions must make deathmatch maps.

4 Likes

I agree with this, for me it seems like the 2023 edition of MapJam is executed this way just to make all work unjustifiably easier for all of participants. I don’t think that keeping old 3.0/2.0/1.0/Deadzone style is interesting - you don’t even create your own new visual style for your project, you just keep doing something not entirely unique and based of already existing content. However, despite the fact all of submissions will either look or be played the same having the same noxious nostalgia effect, I’m still curious how this thing will turn out. From an observer perspective.

Don’t get me wrong, I want to make something new based on pre-existing game, but not in this way of being obsessed with long gone aesthetics and vibe of the past. I want to move on, and I hope you all share my view. Unturned 3 & UII aren’t “finished” as you may call, the community isn’t completely dead and bigoted, and there is still a way of improving it.

Just stop reflecting and move on.

5 Likes

I want to participate

We’re going to make a reworked SKYPOINT :smiley:

3 Likes

Agree

When I saw the title I was hoping it would be nostalgia in general, which would really allow different artstyles to stretch their legs. A map based off of a funfair or exploring the woods as a child would be more interesting to me personally than a standard early 3.0/2.0 map. We’ll see how it pans out though, could be more interesting than I thought.

3 Likes

2017 era but for anyone interested in an idea;

  • A reddish moira esque underworld map that takes place inside the soul crystal.

It seems my intentions were misunderstood:

This brief isn’t completely binary, forcing people to work on only nostalgia bait from pre-2017. I want people to weave in their own nostalgic experiences. If you have any specific experiences you think could make an interesting map, make it, explain how it’s nostalgic to you, and connect it to Unturned via an explanation and context.
TL:DR Make something nostalgic to you but make it feel like oldschool Unturned.

4 Likes

I have a question.

Those of us who will participate need to make a video introducing the map and saying the reason why it is nostalgic?

2 Likes

I’d like to confirm a problem.
“Even something as simple as replicating canceled or workshop content.”, which means I can copy PEI’s prison island into my map?

A written description is enough, if you want to make a video though go ahead

1 Like

You can do that, but Id suggest modifying it just a bit at the very least.

Is nostalgia the main topic, or map just should looks/feels like the map from 2014-2017? (so i can make a new or already existing 2.0-themed map or remake or modify the old one? personally for me the most nostalgic is 2020 elver and russia, although most of the maps i played longer than 3 hours is anyway nostalgic for me)

this shit will either be the best mapjam or the worst one, no inbetween

5 Likes

I am in it to relive it baby, 2014 slop with friends

1 Like