What would you like to see the most out of 4.0?

Clothes Hangers-Work like plaques and rifle racks and it is meant for clothes but I don’t know if you can limit that or not

Clothes Lines- Same thing just much bigger

Ironing Boards- This isn’t really meant to have any purpose just like the washing machines. Would be cool to have in the game

Irons- Same purpose as Ironing Boards

Suitcases. A cool design that works like crates and lockers. You can place it down and store stuff inside.

Forks and Spoons- We have knives in game but it is like nobody ever used forks and spoons. Maybe the zombies ate them? I think this would be cool to add because I would love to run around with a spoon and kill someone :smiley:

Coral Reefs-I’ve been to hawaii and there were some coral reefs (depending on where you go) I think this would be cool to add and then you can add fish so we can actually see them and they can swim around harmless.

Sharks-This might be harder to do, IDK, but if it was done I think it would be cool because right now the only threat of the water is drowning and only a noob drowns really. With sharks, it would create a fun way to get a food source and a struggle to kill.

Underwater Caves-On the topic of underwater things, we have buildings underwater, but I would love underwater caves that you can swim through and explore.

Proper Cemetery and Coffins- So right now all the cemeteries are pretty small and dinky. I think it would be cool to add a big cemetery with some coffins uncovered in the ground and you can hide in them. You can open and close the lid like the door function.

Keys for Doors- So we have handcuff keys which open handcuffs, but I would LOVE to have keys that can open a new door. I don’t know how this would work if you lose the key, maybe it might just be a side thing and you can open the door the same way

Flamethrowers-So we have fire breathing zombies in the game but I think we could utilize the effect and sound of the zombie and make it into a flamethrower. I know I would use this to kill somebody.

Fire Grenades- Another zombie we have is the fire zombie which explodes with fire when you kill it. We could make this smaller and more compact and use the effect of this and turn it into a “Fire Grenade”. I would love to play with this in the game.

Mirrors- Self explanatory and it is place able

Compasses- We have the compass which says your direction. (idk if it is rocket or not) but this would be cool to have in game.

Thermometers- Not really needed but fun to have.

Water to water slides. So with waterfalls, I feel like there might be a way to add water to water slides. Idk if you can or not but would be super cool.

Footwear- I never see my player flinch when he steps on something sharp even though he is barefoot. Would love to have footwear.

Blinds for windows- Could work like blindfolds but different effect and stuff. One way glass could work like this too

Safes-Like lockers but different look

DSR 50 Sniper Rifle. It is a german sniper rifle. Would suit well with the new map.

MG34 Machine Gun- German Machine Gun

(Maybe just some more weapons in Unturned in general)

Headphones- Work like stereos but you can wear on your head

Watches-Tell the time so you know when it will become night/day

Treadmills- Just another thing which can be fun to have, maybe in a gym? If it could work that would be GREAT but i’m fine with it not working.

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There are a lot of small things that would be really cool, but performance optimisations would be number 1 for me. The game is very inconsistent fps wise, and often dips quite low, even on decent PCs.

A car overhaul would also be nice, wiht cars consisting of smaller parts and not spawning complete with you needing to fix it up for it to properly work. Building on cars should be changed a lot, and instead you craft improvements, like a protected windshield (still little holes in it, and while installed maybe no third person?), extra armour, or storage.

Third person as of right now is also kinda a problem, with it basically having no downsides and just being a straight upgrade when shooting. On foot this isn’t a big deal, but in a car it is pretty overpowered, as you can simply cover the thing in plates and crates and whatnot and be invincible while still seeing everything.

Trains would amazing as well, like pre spawned ones on preexisting railroads that you might have to fix up

Also making guns more customisable and fixable would be cool, with durability playing a larger role, and individual parts also taking durability, but that could quickly get annoying and overly complex.

Just my 2 cents.

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Suspension. Suspension. Suspension.

And if possible suspension tuning, I’m turning my RP server into a Pimp My Ride episode.

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Vehicles do actually have suspension

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you know what I meant.

Gonna steal one of my suggestions off of another thread about individual health for body parts. ( Individual health values for different body parts )

  1. Overall Body

    • Each group correlates to a certain amount of health, excluding Head/Torso
    • If the health of both Legs/Arms are fully depleted, 50% of the player’s overall health will be depleted (happens gradually with the health lowering of each group)
    • If the torso’s health is depleted, 85% of the player’s health will be depleted.
    • If the head’s health is depleted, 100% of the player’s health will be depleted.
  2. Head/Torso

    • This group will be the main part of the player’s overall health
    • The head has a modifier that increases damage, while the torso takes base damage of the weapon (unless protected)
    • If hit in the head by a blunt weapon when the attacker has a high enough strength (determined by a skill and the weapon used)
  3. Arms

    • Arms take minimal health from the player’s overall health when damaged, however there are other effects that make hitting the arms worthwhile in combat
    • Getting below 50% health of the arms will cause: inability to hold two handed weapons, shaky arms, slower use time
    • Below 25%: inability to use weapons, even slower use time for consumables, slower punches
    • At 0%: cannot use items, must wait for timed healing or be healed by another player.
  4. Legs

    • Legs take the same amount of health away as arms.
    • Below 50%: broken leg effect similar to the current one in 3.0
    • Below 25%: only able to crouch and crawl, reduced speed on crouching
    • At 0%: can only crawl IFF arms are above 50% health.
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They basically have no weight, which is their main problem in offroading

Make it so thw auto gyro is craftable on all maps

I dont get why its restricted on hawaii unless the hawaii team made it then ok yeah sure

Wouldn’t that be a bit overpowered though, especially on the smaller ones like PEI?

i get what your saying but what about russia?
And what about people with big bases
they hoard ALL the vechicles
Leaving barely any room for good ones too spawn

I would like too see a revamp of the skill/EXP system

the color of the eyes and body and hair

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no. just…no.

I mean like, 4.0 suggestions. AG is 3.0.

why the hell not just make the auto gyro craftable only with an item that can only be (officially) found on hawaii

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As @Ad_Victoriam said, Auto Gyro is Unturned 3 content.

That aside, yes. The Auto Gyro is curated content, and as such it is exclusive to the Hawaii map. Curated content is not used on any official maps.

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Can’t use scopes, can’t use nightvision, can’t use items in vehicles (or vehicle weapons), can’t use binoculars, ADS accuracy is worse, melee only registers on collision, and mouse tilting is not possible when piloting aircraft.

The main benefit is the improved vision, with downsides really only being canceled out if firstperson and thirdperson are both allowed on the server, which means at some point you will have to give up the thirdperson advantage temporarily.

Not saying that there aren’t issues regarding its balance, but there’s definitely downsides.

I would say that thirdperson should be fully functional first. No reason to nerf a feature that cannot actually support itself during normal gameplay without firstperson.

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okay well that makes sense

I would love better vehicles, more guns, and more clothes.

I think when you light a campfire it will only burn for a certain amount of time until it stops and you have to light it again. It would be better than 3.0 as it just burns forever.

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