This is for current unturned, so im not sure you can add it and if you can it will be way too much work, but if you are up to it check out my post here . It mainly focuses on introducing more goals for the game and other ways of progression, if its added and ballanced correctly way more items will be kept since they would be usefull in some way, or just wont be replaced easily if you lose your current ones. (if i have to summerize its most guns, clothes, tools have stats, those stats using a workbench and some amount of materials when fixing the item can increase making it better than something found right away. Guns can and need to be scrapped into components to fix other guns to keep them near 100% durability and increase thier stats. Furthermore buildables should be fixable to make them stronger if you get raided and some of the walls pillars roofs survive fixing them will increase thier max health making later raid atempts harder, this would be hard to get right without making fixing of buildables harder than just using a blowtorch, whitch is why i suggested it for unturned || where everything could get reworked to ballance stuff like this)
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