Since 4.x is coming up , i dont think it should be paid for Gold Members , since they already paid ingame should it be paid again? , i think not .
Whatever reason i think it should not be paid for gold members , again Since they already paid , but lets talk about the community for a second , the community is childish , and all those f2p players wich annoy other players , should they pay ?, i personally think its a solution to childish and dead community.
You arenât entitled to anything.
Imagine if people were telling Activision that they should get the next Call Of Duty game for free because they bought DLC in the previous one. Nobody would take them seriously, and they would have made a fool of themselves.
I wish for this game to be supported, and am really quite ashamed that I am unable to do so. However, I currently am 16 years old, with no job and no credit card. I also cannot ask my parents to purchase this game, as they have stopped doing so a long time ago (and for the record, their reaction to this game will not be good). Therefore, if Unturned suddenly becomes paid, I will have to suddenly stop playing it for years. Given that I am currently working on maps, I cannot even force myself to accept the fact that all that progress will suddenly be violently yanked from me and thrown away. Hence, as much as I would like to give Nelson some money, I can only go as far as to recommend a patreon page or some sort of fundraiser - and even then, I wouldnât be able to actually contribute until a few years have passed.
Well, I donât know. Every game has a childish community. Letâs ask ourselves - what does a cost do to the community? It creates a bottleneck, more specifically a bottleneck through which the following can only pass:
People of an age somewhere around 16 and higher, who have a marginal or higher amount of money in their bank accounts.
Children who are extremely over privileged and have their own money for some reason.
And, finally:
That very childish community that you referred to: young children whose parents still buy computer games for them.
So I see your point, and from the first glance it may look as if this price-bottleneck actually affects the community, but then we have to acknowledge the fact that most of the members of this âchildishâ community are children who will have their parents work out any cost issues. My guess is that weâre actually blocking out the 14-16 year old demographic, those who donât have an occupation or source of income and whose parents will not buy a game for them.
So 4.0 will be paid? Is that confirmed? How will that work, will I be denied access to the game after the next update? Will the next update just uninstall the game? Or will my account be deleted?
4.X will be a completely separate game from 3.X, 2.X, and 1.X. You can keep playing and working on 3.X.
We are discussing the possibility of putting a price on 4.X, and marketing it to a slightly different demographic.
I disagree.
Having a paid 4.x will be very benifitial for the comminutiy in the long run. Less kids, less hackers. The community might be pissed at first, but itâll all be good
Especially if the price is as low as $4.99
Minecraft is $26. Minecraft is pirated a lot. Minecraft is infested with 6-8 year olds. Price =/= good community. People like Matuchkin will either have to pirate or not play 4.0 just because spoilt kids and cheaters play Unturned. Making 4.0 paid will not reduce the numbers of cheaters. CS:GO is $14. CS:GO is pirated a lot. CS:GO is unbearable because of how many blatant cheaters there are, let alone angry russian men/kids who can actually hide their cheats. Relying on it being paid is useless as a cheat-deterrent, as most admins (even abusing kids) will ban a cheater if they see one.
TL;DR: Kids will get their parents to buy the game or pirate it. Cheaters have never been stopped by price tags.
Minecraft is a kidâs game to begin with
No complexity and ass graphics and itâs literally just blocks. When pirated, you either can only play offline, or get banned after playing a bit online.
As for CSGO, it is one of, if not the most popular game in gaming history. Same with CoD so itâs bound to have hackers. Especially when you have a shit anti-cheat like VAC. Not to mention, pirates canât play the game online except with other piraters. So theyâre not gonna enjoy the full game.
As for Unturned. 4.x will have a bunch of realism and some complex mechanics (such as shifting gears). So itâs less kid-friendly. Therefore, resulting in less kids
I think both 3.X and 4.X would benefit from 4.X being paid, because then they would more clearly fill different niches in the market, and they could both be played by different, (though perhaps overlapping,) communities. Unturned 4.X shouldnât be viewed as a direct upgrade or update to the previous versions, but as a different game entirely, perhaps even going back to the old monicker of Deadzone.
I donât believe that Nelson confirmed such things. While I see the appeal in a heavily-realistic zombie survival sim I donât think that Unturned should fill that niche. While I would like more to the game, such realism wonât fit well when your character is a redesigned Roblox character.
will everyone just stfu, there are like 500 posts of people arguing and im getting tired of people spamming each other over stuff thats hardly related anymore⌠like really, just stop.
This is a public discussion forum on a important topic with active debate, and if you donât want to read this, you can show yourself out. Nobody said you have to respond or even participate in this thread. Iâd also recommend you refrain from such an aggressive attitude to productive discussion in the future.