Maybe most of you don’t remember nor even care about these, but these are “extra” skills that are currently for use there in 3.x, and these are named as “random boosts” in the skills interface:
- Flight: Ragdolls and jacked cars will fly 700% further
- Spatterrific: + 700% blood splatters upon a hit
- Hardened: - 25% damage from Zombies
- Olympic: Throwables will have 200% more velocity
Actually, only the first listed one may be considered as “goofy”, while the others might be considered as “cosmetic”, or even useful in the case of both Olympic and Hardened.
What’s up with these?
As these don’t have a really big importance in game, most of you may not even care about then, while others see them as “inmersion-ruiner” elements that must be removed.
However, my suggestion is to keep these, but with certain tweaks on them:
- Add a whole variety of brand new “goofy” skills
- Make all these new “skills” to be merely cosmetic and to not offer any significant advantages, as Hardened skill actually does
- Use of any “goofy” skills to be a server-side option, and not being available by default
- Olympic to be a regular sort of skill, making throws strenght normally improvable
- Punch hit sound for guns and melee weapons to be a “goofy” skill, instead of being the default hit sound for everything as it actually is
- Current umbrellas’ parachute function to be a “goofy” skill
- Current car jacks’ action of lifting the car up in the air to be a “goofy” skill
Why do I suggest this?
Because even when the game is taking a whole new direction towards hardcore inmersion and realism, it would be kinda sad to let go some of the things that reminds us how it started: being a “goofy” and heavily “meme-able” game because of its aesthetics and peculiarities, which brought us a moment of joy to all of us at least once.
Currently the mentioned features are by default on the game, which kills the inmersion for me, but it doesn’t meant that I want to see these dissappear, however. Having the choice of either using these or not depending on mood and occation is fair enough.
IDK you guys, but I’d feel really glad if by some time I get tired of so hardcore survival and I decided to enter on a server that actually lends itself to unbelievable doses of crazy experiments, memeing and dumb stuff because of these features, that are just meant to add doses of fun that would be out of place in a serious gameplay session.
I’d also like to invite you guys to comment your own ideas for “goofy” skills and features!
DISCLAIMER: all these ideas are merely cosmetic for fun purposes and I'm ok whether or not these are added.
I hope you liked my post, please leave your thoughts!
- I like this and I agree with it (add idea if you have one)
- I see this as a problem because… (comment)
- I don’t like these features, delete them
- I don’t mind if these features are changed or not