Right now one of the main problems in unturned is how easy it is to heal, use a Med kit and gain back all your life in a matter of Mille seconds. Instead unturned II should have much more slower and ballenced healing.
For example a rag can heal 5 health in 15 seconds, all your doing is rollaong cloth around a wound, not much precision needed
A bandage should heal 10 health in 25 seconds, a little more precision needed but not a lot
Medkits 25 health in a minute, takes more time because you need to be more precise with sows and scissors and you have to open the box Ect
Also notice how the med kit takes O V E R A L L less time then the rag with med kit healing 30 hp in a minute while healing 30 hp in a minute and a half I want reward the players for thinking ahead of time. Also this would enforce pve
Please tell me your questions and concerns to spark a conversation,
Also wanted to clarify that half the time would be used to apply medicine and once the medicine had been applied the player will gain a third or half health immediately and the other half would be the player slowly gaining health