Speed Reload (and other viewmodel things)

Quick reloads are planned and suggested to death.

Also I dont really approve of any kind of physical suppression mechanic, suppression is completely mental and should stay that way, no one likes getting shot at in a video game, especially a survival one where loot fear exists, and you fear being killed. If you are being suppressed you arent going to peek unless, so it is already effective enough. Maybe a bit of cosmetic blur and shake would be fitting, but it doesnt need to be overdone.

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