This has been suggested a billion times over,
I already know that this suggestion is going to get a lot of hate but… let’s just give it a shot, I can take a fair bit of shouting.
So basically this suggestion is adding a difficulty setting, but with one exception. Adding a “Realistic” mode. In realistic mode, the player is heavily penalized for a few things. Take a look:
Gunplay:
Instant death if shot in head (Does not apply to zombies, helmets excluded)
Can be heard from a lot further if shooting.
Guns can often be broken or extremely l…
TBH I just borrowed this from Operation Flashpoint Dragon Rising, which you can check out if you wanna see what I mean.
1.)Limb-based wounding
-Shooting at someone in the head that has a helmet(military helmet) with a low caliber weapon should induce some sort of concussion, and should add a weird effect as well as reduced weapon stability
-shooting in the arm should make actions like healing reloading, etc slower, and also reduce weapon stability
-shooting in the leg should slow someone dow…
An interesting thing that could be added to Unturned is when you shoot out someone or somethings limgs, they physically limp. Similar to fallout, these crippled limbs should effect your speed at which you do things. For example, if your leg was crippled, you would walk slower and jump lower (yes I know that is in 3.0) If you injure your arms, it would slow down your reload, draw time and attack speed, or even amp your recoil. If you injure your torso, it would slightly effect everything. When yo…
if you manage to get direct hit into the face, but you will not succeed if you shoot from a distance.
if you shoot in victim hand or leg you disarm them
strikes in front
chances 33% dead, 33% unconscious 33% reduced visibility or drug effect
And I feel like most people agree with bullets causing status effects. Just for balance though you should be able to survive non sniper rounds to a un armored head, or else time to kill would be ridiculously low, giving a massive advantage to people that catch their opponent with their pants down, which would be very often seeing as in a survival game you have to do things to survive, and arent just moving around looking for other players. That could also be applied to limb crippling, as it would be pretty annoying for a single 9mm bullet to break your leg, for balance reasons.
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