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Player has stun (or torpor) indicator below energy indicator
[Torpor bar]
If it’s reach 0% , player will lost his consciousness
Stun bar will decrease if:
Player was hit by blunt weapon (Bat,golf club,paddle,shovel etc.)
Player has 0% food 0% water
Player has 0% oxygen
And increased if:
Player eaten/injected Adrinaline syringe,energy bar or something like this.
Player has more than 50% food 50% …
Maybe a way to make other player unconscious for time.Like a bullet that makes you unconscious,a taser,an item that increases your unconscious…ity??<-- Idk what term to use here XD
Give’s you an option to drag a unconscious person
1.A military helmet is able to fully protect its wearer. (the result will be a small shock impact, with the fire helmet you do not have bullet protectors)
2. [cd4c8cdb60cb361fe88f00c63e071e69f0c50c41] Helmet can not protect the whole face.
3.the pistol bullet does not damage the police vest, military vest (but it’s dead if you do not have protection)
4.armor, gun should be extremely rare. (to focus more on PVE …kill zombi, get food…)
5.assault rifle bullet could break the bones
6.balance all…
Pain is a state, that affects the accuracy and movement speed. It has 4 phases: minor pain, moderate pain, major pain (erectile phase of traumatic shock) and extreme (?) Pain (torpid phase of traumatic shock).
1—14 — minor pain. Can be gathered by scratches and other minor damage. Very slightly reduces accuracy
15—39 — moderate pain. Can be gathered if you got a deep wound or if somebody punch you. Moderately reduces accuracy and movement speed
40—69 — major pain. Gathers if you got shot, min…
Imagine if there would a skill/weapon/item that would make players fall asleep (I can’t spell that right) and other player/kidnapper would be able to drag them to their base and do something with him (Trap him, steal his loot etc.) what do you think about that?
ITT i will be making unturned HARDER by making certain aspects of the game more advanced or as they would IRL
Modular damage (Players)
Before we get started here are the status effects to be concerned about.
1- Pain
Eventually if you take too much pain in a short amount of time you will go unconscious for about 30 seconds because nobody wants to wait forever.
Depending on your Toughness skill If it still exists in 4.0 your character will react differently where one which is not good at ta…
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