Introducing the newest addition to the XtremelyEvil Armory!
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1
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440
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September 3, 2020
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Devkit : New(?) object assets with no mods using the foliage tool
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2
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375
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August 31, 2020
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Glassed Goods Mod is released, drink up & savor with this mod installed
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3
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357
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August 30, 2020
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Glassed Goods mod is close, here comes hangovers & many shenanigans, in vanilla-style
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7
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354
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August 29, 2020
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We got Mirage we got Nuke, when will we have Dust 2 and Cobblestone?
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8
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526
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August 22, 2020
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Lightning strike in U3
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9
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425
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August 21, 2020
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My adventures in the VR Editor
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9
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539
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August 14, 2020
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OpenMod Release
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4
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3719
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August 12, 2020
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Map Project Showcase #2
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9
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649
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August 12, 2020
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New mod teaser. Mmm yes, alcoh- I mean berry juice
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17
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634
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August 6, 2020
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Alberta Map Devlog #1
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15
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1017
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August 4, 2020
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New Socks Mod Released!
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14
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1261
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August 3, 2020
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Attempt at a UII Sedan: Volkswagen Passat
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4
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592
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July 31, 2020
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TrackMania Car Mod!
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9
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1426
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July 24, 2020
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Automatic sliding door Object
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4
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456
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July 18, 2020
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Attempt at a UII Vehicle: Chevy Colorado
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29
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1405
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June 16, 2020
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The final update for the Refined Pistols & SMGs mod is out (And commissions open too)
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11
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831
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July 12, 2020
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British Isles Sneak Preview #5
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4
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825
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July 7, 2020
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NPC location preview for my new map
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8
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615
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July 6, 2020
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We're updating Easter Island, and we want to hear YOUR ideas and thoughts!
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37
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1132
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June 17, 2020
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Best Unturned 3.0 maps (modded)
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14
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6446
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June 15, 2020
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[Gallery] More Vehicles while waiting for UII - Feel free to post your models too!
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85
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2601
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June 7, 2020
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The new "Mexican standoff" revolver-themed update for the Refined Pistols & SMGs mod is out
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9
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677
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June 7, 2020
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The Devkit Editor : A Rant
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8
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425
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June 7, 2020
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Introducing the XtremelyEvil Vanilla Armory!
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1
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329
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May 31, 2020
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NA3 FAL Anim Preview
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5
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406
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May 27, 2020
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Teaser for the Refined Pistols & SMG's first major update
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17
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1047
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May 26, 2020
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New mod, & one of (if not the first) the first mods to ever utilize spawn overrides
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5
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502
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May 23, 2020
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NA3 MP5 Anim Preview 2.0
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6
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355
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May 23, 2020
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Can you give NPCs weapon skins?
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4
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364
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May 22, 2020
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